![]() ![]() In this mode, you can select from nearly all the songs on the disc from the get go, and also access all the songs downloaded or imported to your hard drive. The over the top nature of Quest mode is fun, but certainly not revolutionary enough to make up for its other problems.Īnother change in Warriors of Rock is Quickplay. The final three songs come from Megadeth, and the trio is brutally difficult, even with the combined powers of the characters. In the second half of Quest mode, more warriors are recruited, allowing the Demigod of Rock to be freed. Narrated by the members of the band themselves, this sequence blends in nicely with the theme of the “story”. That can be a good thing or bad depending on your feelings about their music. At about the halfway point, an extended sequence based on Rush’s 2112 album shows up. For a genre that is typically thought of as casual and multiplayer friendly, this should never happen why not allow players to choose a few favorite songs they’ve downloaded or imported to earn these stars instead?Īdmittedly, there are a few very cool moments in Quest mode. I found that my family was unwilling to sit there and play six or eight songs they didn’t know to unlock a character. If you like that genre, great, but what if you don’t? You are stuck in progression until you stick it out. Each character has a theme of sorts, including classic rock, punk, or alternative. In fact, it’s a bit of a step back from GH5 in that you must earn stars only in a particular character’s setlist in order to power them up and advance. You might think Quest mode feels new and exciting, but really, it’s not all that different than beating so many songs to unlock a new venue, as in previous such games. ![]()
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